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Duik Bassel vs puppet tool: Which is a better tool for animation?

Duik Bassel vs puppet tool: Which is a better tool for animation?-vbh
Tag: Videos
Author: Gurjent Singh
Gurjent Singh
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So, you finally made a plan to improve motion graphics and create awesome video animations. Great! Then you might have started learning After effects tool, as it is one of the best tools which designers use to create video animation for business. With the help of certain plugins, you can easily create a variety of effective animations within this software. 

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Indeed there are various animation tools available, but it is being observed that some people use duik-based tools and others use puppet tools. If you are planning to get into this field, then there is a high chance that you might be confused in deciding which tool to use. 

If you are sailing in the same boat just like others, this blog can help you in making the right decision. Before I get into the differences between the two animations, let me first explain what they are actually.

What is a Puppet Pin tool?

One of After Effects' most useful tools is Puppet Pin. With this tool, you can easily turn a static image into a vibrant animation with just a few clicks and keyframes. The tool has its own quirks and ways, but with its tutorial videos, you'll be able to learn everything there is to know about it.

The Puppet Pin tool can be used on any visual layer, including shape, image, and video. We'll go over this material again later to remind you, but keep it in mind before we begin.

What is a Duik Bassel? 

Duik is a plugin that is commonly used in the rigging of components of any character design in order to create the finest animation possible with that character. Moreover, it will also help you in offering the predesigned motion parts with which you can easily design powerful images as per your requirements. 

Indeed, duik brassel is one of the most powerful and reliable rigging and animation tools that allow designers to act more professionally by creating excellent images that capture the audience's attention.

Now that you understand both animation tools briefly let's jump on the actual differentiation of duik and puppet. 

Duik bassel vs. Puppet tool

It won't be wrong to say that both tools play a vital function in the framework of 2d animation after effects. But here, the point comes down to how we can actually differentiate both from one another. Let's have a look… 

Difference 1

Duik bassel is an animation rigging plugin for 2d characters that is not by default available in After Effects, but also it must be downloaded as per the After Effects version you are using. Whereas on the other hand, the Puppet tool is a built-in tool that is already present in After Effects.

Difference 2

The Puppet effect deforms a portion of an image in response to the placement and movement of pins. Whereas, in Duik Bassel, you will see that the majority of the rigging process can be shortened to just two clicks! 

Yes, you can create a whole humanoid structure with just the first click. The second click will automatically rig the entire structure. The interesting thing about it is that it's all done in Duik without a single configuration step or another click.

Difference 3

Puppet Pin is one of the most useful after-effects tools. With this, you can turn a static image into a vibrant animation with just a few clicks and keyframes. Also, the Puppet pin tool can be used on any visual layer, including shape, image, and video. 

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It's not easy to make a superb animated character. Fantastic design, movement understanding, smart rigging, clever keyframing, and the correct tools are all required for professionally animated characters. Whereas, Duik developers have incorporated structures that will allow the audience to rig all the dependent layers just as you opposed to the design. 

Difference 4

You will be amazed to know that Duik has the ability to apply inverse kinematics (IK) to puppet rigs. It is one of the aspects that makes it an invaluable tool for rigging puppets. You'll require extensive coding abilities and a lot of time, especially if you try to manually write this kind of rigging with After Effects expressions. 

On the other hand, Duik makes the process easier as it allows you to have sophisticated control over your puppet design without actually worrying about writing complex expressions.

Moreover, it's also easy to change and customize rigs as their structures have been added to the rigging process. Duik offers a lot of different features for rigging and animation. 

Now, if I compare puppet tools with Duik, I would say that the puppet tool helps to modify the image's structure. These pins regulate the aspects of the images and can easily determine which parts of the image to move and which remain to be solid, as well as whether elements of the image are overlapping or not. 

The region within an outline is formed in the form of a triangular mesh while producing the initial pin. Once the puppet tool is applied, you will see that the outline is clearly visible. The Puppet tool pointer will be on the part of the outline where the outline is located. 

Also, the image's pixels will be joined to the mesh. So, whenever you select the puppet pointer, you will notice that the pixels move from one direction to another. 

Conclusion

This is all about the difference between Duik Brussel and puppet tool. Hopefully, now you know everything about Duik Brussel and the puppet tool. It won't be wrong to say that duik is all about character base animation and rigging, whereas, on the other hand, a puppet tool is known for pinpointing frames which are done by frame animation. 

Thus, both animation tools are strong. You just need to understand your project requirements. Once you have a clear thought, you can easily decide which tool can help you to achieve your goals. 

So, go ahead and do what makes you more comfortable. But, still, if you find it difficult to decide or need any help in getting your animation done, feel free to contact us. 

                                                                                                                                       Editor: Divya

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